Three Day Intensive Workshop- Register Now at $999 Early Bird Rate - Save $500

Organiser
San Francisco iPhone Developers Boot Camp
Date
Fri, 25 Sep 2009, 17:00 - 19:00 (Add to calendar) GMT
Venue
(Exact location not available) , San Francisco, US
Cost
Free

Read about the iPhone Boot Camp's iPhone Mansion in San Francisco at the WWWDC in ars technica

The Intensive 3 Day iPhone Boot Camp includes the course book with over 200 pages of slides, sample code and exercises, three lunches and refreshments. Workshops are limited in size and are hand-on with exercises and plenty of time for Q & A with the instructor.

Testimonials from our alumni:

“If you want to develop apps on the iphone you need this course. Don't try this on your own, unless you have a couple of months to spare ” —Craeg K Strong - lead developer, Arielpartners.com, attended basic and advanced workshop and January Three Day Intensive iPhone Boot Camp

“ This course is a great way to jump start your iPhone app development. Taking this course will save you several weeks of wasted effort while you try to figure out the API and more than pay for itself in your very first project. ” — Giri Iyengar, CTO-signalpatterns.com, attended basic and advanced workshop

[center]Alex Cone, CEO of CodeFab and lead instructor of the iPhone Boot Camp, on the iPhone Boot Camp[/color][/center][/center]

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[/center] The 3 day intensive 10am-6pm covers the fundamentals and advanced feature of iPhone development, enough training that you should be able to develop your own iPhone application. The workshop features hands on exercises under the supervision of the instructor and teaching assistants. Syllabus

Instuctors: James and Eddie co-founded Inedible Software, a Palo Alto based iPhone development company with over 3.9M downloads. They first learned iPhone programming at Stanford University in CS193P, where they were taught by Paul Marcos and Evan Doll, two Apple engineers. After graduating in June 2009, with James earning a BS in Physics and Eddie a BAH (Honors) in Economics and a BS in Mathematics, they started work on Inedible Software full time.

Their first product, Air Guitar, started as a final project for CS193P and then went through another month of polishing before being released to the store. Over the next months they created four additional applications, launching two into the overall top 10 lists and two into their category’s respective top 30.

Their primary focus has been exploring the capabilities of the accelerometer, moving from typical shake and tilt detection to full gesture recognition (Air Guitar detects strumming and whammying, Shotgun Free / Pro detect cocking and firing and POW detects punching). They also created an app (currently unavailable) to promote the Magnolia Pictures film Mutant Chronicles.

Industry players have recognized them as having unique insights on the evolution of the app marketplace, and they hope to share their experiences monetizing apps with advertisers and pay models and ensuring an app gets noticed.

What you were Learn: Day 1: iPhone SDK Basics: We start with live coding of the classic simple "Hello World" application to get an overview of the steps and tools involved. You will build your first iPhone Application. Topics include an Introduction to the tools: Mac OS X, Cocoa Touch, XCode, ObjCProcess: Design in IB, Code in XCode, Build, Debug, Optimize,Building Blocks: Foundation and UIKit Frameworks. Other Frameworks, C LibrariesFoundation Framework: Core Classes, Memory ManagementUIKit Framework: Infrastructure For Implementing Graphical Event Driven Applications,UIKit Framework: Views & Controls, Controllers, UIApplication,Application Basics: Bootstrapping, Delegation, Windows, Views, Build "Hello World" Application, Adding Behavior - Programming and Design Patterns, Objective C Basics: Classes, Message Syntax, Objective C 2.0: Properties, Dot Notation, Design Patterns: Delegation Design Patterns: Target-Action, Design Patterns: Model-View-Controller

Day 2 - iPhone SDK Intermediate Expanding User Interface - View Controllers, Navigation, Tab Bars, View Controller Basics, Navigation Controllers, Tab Bar Controllers, Build a Multi-Page ApplicationTable Views, Table View Controllers, Delegation and Data Sources, Custom Table Cells, Build Hierarchical Data Browsing Applications, Data Management with SQLite, SQLite database management, Reading and writing objects from SQLite, Build SQLite Data Browsing TableView Application, Searching Data with SQLite, SQLite queries, Keystroke-by-keystroke searching, Results presentation, Enhance SQLite Data Browsing TableView Application with Searching

Day 3- iPhone SDK Advanced Web Services, Fetching data from remote services, Caching data locally in SQLite, Build Image Search TableView Application, Performance and Progress, Display progress and activity for long running tasks, Thread operations to keep UI responsive, Enhance Image Search TableView Application with threading, Animation and Drawing, Use UIView animation to do flips, slides, fades and resizing, Enhance Image Search TableView Application with splash page animation, Use Core Graphics to draw shapes, Build Random Polygon Application

About the iPhone Boot Camp The iPhone Boot camp is the leading training workshop for professional iPhone development. We employ top level developer-trainers to teach iPhone development and related iPhone development tools, such as Cocoa, Objective C and Open GL ES. To date we have trained in six cities in two countries over 100 developers who have developed dozens of apps in the app store, from indpendent developer to Fortune 500 companies, including IBM, AOL, genentech, SRI, Thomson Reuter, AP, theknot.com, Crate and Barrel, Shure, HBSC,etc.

What should I bring with me? An Intel Macintosh laptop computer. A limited number of MacBook Pro laptop computers will be available for rental at reasonable rental rates. XCode and the iPhone SDK installed on your Macintosh laptop An iPhone or iPod Touch, if you have one (optional) Basic programming knowledge, including object-oriented programming experience, such as Java,, NET, C, Visual Studio Familiarity with the Mac

Who should attend? Experienced programmers interested in iPhone application development People new to Mac development and iPhone development

Why take a workshop when I can read books, attend a lecture watch videos and webinars? Most people, even those with extensive experience in programming, find the SDK difficult to master. Books and video are great to prepare for a workshop but there is sitll no substitute for a small hands on workshop with other developer, where you can ask questions to an experienced instructor looking over your shoulder as you go through the episodes step by step. Basically it saves you month of time and money.

Our Alumni Network for Work We don't just offer training. We are also iPhone developers ourselves, as are our alumni. We have an online alumni network where the members post jobs, requests for proposals and form partnerships. To find out more about the iPhone Boot Camp, including videos, a detailed syllabus, links to our local meetup groups and detailed info on how to prepare for the workshop go to our main site iPhoneBootCampNYC

Registration Register now for the $999 Early Bird for the Three Day Intensive Workshop and Save $500 http://iphonesanfrancisco.eventbrite.com/

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