The Thirsty Developer: Farseer

The Thirsty Developer

This week we interviewed Jeff Webber who created the Farseer Physics Engine, which is a 2D Physics engine originally written for XNA, but was ported to support Silverlight with help from Bill Reiss of Blue Rose Games. You can check out some samples written on Silverlight 2. ...

Running time
0h22m
File size
10.00MB

Download Original File | View original post

Episode synopsis

This week we interviewed Jeff Webber who created the Farseer Physics Engine, which is a 2D Physics engine originally written for XNA, but was ported to support Silverlight with help from Bill Reiss of Blue Rose Games.  You can check out some samples written on Silverlight 2.  Jeff is using the physics engine to create some cool games, which you can check out at Farseer Games.  You can follow Jeff at the Farseer Games Blog.

Download / Listen to the Show

http://thirstydeveloper.com/Shows/TD017-Farseer.mp3

Blogs you should know Larry's Pick: Zune Insider Dave's Pick: XNA Team Blog Dave's Bonus Pick: Games on your Zune!?! What? How? When? by Laura Foy from Channel 10

You might also like...

Comments

Contribute

Why not write for us? Or you could submit an event or a user group in your area. Alternatively just tell us what you think!

Our tools

We've got automatic conversion tools to convert C# to VB.NET, VB.NET to C#. Also you can compress javascript and compress css and generate sql connection strings.

“God could create the world in six days because he didn't have to make it compatible with the previous version.”