Scott talks to Clarity Consulting Creative Director Erik Kilmczak about porting the iOS touch-based game "Contre Jour" to HTML5 and JavaScript with the support of the IE team. What worked, what didn't? What libraries did they use and how often did they think they were totally stuck? Is HTML5 and JavaScript a valid platform for gaming or is it too soon?
Hanselminutes: Porting "Contre Jour" to HTML5 with Erik Kilmczak
Produced by Hanselminutes
published 8 years ago
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Scott talks to Clarity Consulting Creative Director Erik Kilmczak about porting the iOS touch-based game "Contre Jour" to HTML5 and JavaScript with the support of the IE team. What worked, what didn't? What libraries did they use and how often did they think they were totally stuck? Is HTML5 and
- Running time
- 0h35m
- File size
- 33.00MB
Episode synopsis
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