Herding Code: Episode 29: Miguel de Icaza (part 2)

Herding Code

This is the second half of our discussion with Miguel de Icaza about Mono, Moonlight, open source, and other fun stuff. Topics When re-implementing .NET, do you match re-implement known bugs? The test / regression system to maintain compatibility How do you support so many platforms What parts o...

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Episode synopsis

This is the second half of our discussion with Miguel de Icaza about Mono, Moonlight, open source, and other fun stuff.

Topics

  • When re-implementing .NET, do you match re-implement known bugs?
  • The test / regression system to maintain compatibility
  • How do you support so many platforms
  • What parts of Mono are written in managed code? Which are written in C?
  • Support for iPhone and Xbox
  • Mono’s static compilation options
  • Differing agendas in open source development
  • Microsoft’s emerging open source strategy
  • How the web has driven open source strategies and assumptions
  • Why Mono used licensed codecs instead of using a library like ffmpeg
  • Font distribution in Linux
  • Frustrations with the Windows multimedia API’s
  • What Miguel thought was insteresting at PDC
  • When will we be able to run ASP.NET MVC on Mono?
  • When will we get to use the C# 4.0 dynamic features in Mono?
  • How does Novell make money on Mono?
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Herding Code 29: Miguel de Icaza (part 2)

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