Mobile Books
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Learning HTML5 Game Programming: Build Online Games with Canvas, SVG, and WebGL
Published 9 years ago
by James L. Williams, Addison-Wesley Professional
Get Started Fast with HTML5 Online Game Programming!HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you’ll need to get started fast!
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Android Forensics: Investigation, Analysis and Mobile Security for Google Android
Published 9 years ago
by Andrew Hoog, Syngress
The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the most fundamental level. Android Forensics covers an open source mobile device platform based on the Linux 2.6 kernel and managed by the Open Handset Alliance. The Android platform is a major source of digital forensic investigation and analysis.
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App Inventor: Create Your Own Android Apps
Published 9 years ago
by David Wolber, Hal Abelson, Ellen Spertus, Liz Looney, O'Reilly Media
Create mobile services and applications regardless of your computer programming knowledge. This extraordinary book introduces you to App Inventor for Android, a powerful tool that exposes you to the world of computer programming, so you can create technology rather than merely consume it.You don't need years of training to build your own Android apps.
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Make: Arduino Bots and Gadgets: Six Embedded Projects with Open Source Hardware and Software
Published 9 years ago
by Tero Karvinen, Kimmo Karvinen, Make
Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.Gain the know-how and experience to invent your own cool gadgets.With Arduino, building your own embedded gadgets is easy, even for beginners.
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iOS 4 Programming Cookbook: Solutions & Examples for iPhone, iPad, and iPod touch Apps
Published 10 years ago
by Vandad Nahavandipoor, O'Reilly Media
You can build a variety of amazing apps on the iOS platform—and every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a clear solution and sample code that you can use right away.
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Beginning iPhone 4 Development: Exploring the iOS SDK
Published 10 years ago
by David Mark, Jeff LaMarche, Jack Nutting, Apress
The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.Beginning iPhone 4 Development is a complete course in iOS development. You'll master techniques that work on iPhone, iPad, and iPod touch.
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Android in Action
Published 10 years ago
by Frank Ableson, Robi Sen, Manning Publications
Android is a free, open source, Java-based mobile platform developed by Google. Unlocking Android, Second Edition prepares the reader to embrace the Android mobile platform in easy-to-understand language and builds on this foundation with reusable Java code examples. It's ideal for corporate developers and hobbyists who have an interest, or a mandate, to deliver mobile software.Unlocking Android, Second Edition familiarizes the reader with the Android approach to mobile applications.
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Professional Flash Mobile Development: Creating Android and iPhone Applications
Published 10 years ago
by Richard Wagner, Wrox
Professional Flash Mobile Development: Creating Android and iPhone ApplicationsEverything Flash developers need to know to create native Android and iPhone appsThis Wrox guide shows Flash developers how to create native applications for Android and iPhone mobile devices using Flash. Packed with practical examples, it shows how to build a variety of apps and integrate them with core mobile services such as Accelerometer, GPS, Photo Library,and more.
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HTML, XHTML and CSS For Dummies (For Dummies (Computer/Tech)
Published 10 years ago
by Ed Tittel, Jeff Noble, For Dummies
The indispensable introductory reference guide to HTML, XHTML and CSSEven though new technologies enable people to do much more with the Web, in the end HTML, XHTML and CSS are still at the root of any Web site. The newest edition of this bestselling guide is fully updated and revised for the latest technology changes to the field, including HTML5 and CSS3.
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HTML5 and CSS3: Develop with Tomorrow's Standards Today (Pragmatic Programmers)
Published 10 years ago
by Brian P. Hogan, Pragmatic Bookshelf
HTML5 and CSS3 are the future of web development, but you don't have to wait to start using them. Even though the specification is still in development, many modern browsers and mobile devices already support HTML5 and CSS3. This book gets you up to speed on the new HTML5 elements and CSS3 features you can use right now, and backwards compatible solutions ensure that you don't leave users of older browsers behind.