Mobile Books
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XNA 4.0 Game Development by Example: Beginner's Guide
Published 10 years ago
by Kurt Jaegers, Packt Publishing
Create your own exciting games with Microsoft XNA 4.0 *Dive headfirst into game creation with XNA *Four different styles of games comprising a puzzler, a space shooter, a multi-axis shoot 'em up, and a jump-and-run platformer *Games that gradually increase in complexity to cover a wide variety of game development techniques *Focuses entirely on developing games with the free version of XNA
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HTML5: Designing Rich Internet Applications (Visualizing the Web
Published 10 years ago
by Matthew David, Focal Press
Implement the powerful new multimedia and interactive capabilities offered by HTML5, including style control tools, illustration tools, video, audio, and rich media solutions. Understand how HTML5 is changing the Web development game with this full-color, project-based treatment that shows you-not just tells you-what HTML5 can do for your Web sites. Reinforce your practical understanding of the new standard with demo applications and tutorials, so that execution is one short step away.
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Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers
Published 10 years ago
by Ed Burnette, Pragmatic Bookshelf
Android is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It's inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game.
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Adobe Fireworks CS5 Classroom in a Book
Published 10 years ago
by Adobe Creative Team, Adobe Press
Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Fireworks CS5 choose Adobe Fireworks CS5Classroom in a Book from the Adobe Creative Team at Adobe Press. The 13 project-based lessons in this book show readers step-by-step the key techniques for working in Fireworks CS5.
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Tapworthy: Designing Great iPhone Apps
Published 10 years ago
by Josh Clark, O'Reilly Media
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming
Published 10 years ago
by Scott Stevenson, O'Reilly Media
Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.
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Best Android Apps
Published 10 years ago
by Mike Hendrickson, Brian Sawyer, O'Reilly Media
You can choose from thousands of apps to make your Android device do just about anything you can think of -- and probably a few things you'd never imagine. There are so many Android apps available, in fact, that it's been difficult to find the best of the bunch -- until now.Best Android Apps leads you beyond the titles in Android Market's "Top Paid" and "Top Free" bins to showcase apps that will truly delight, empower, and entertain you.
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Learning iPhone Programming: From Xcode to App Store
Published 10 years ago
by Alasdair Allan, O'Reilly Media
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
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Pro Android 2
Published 10 years ago
by Sayed Hashimi, Satya Komatineni, Dave MacLean, Apress
The age of Web 2.0 smart mobile phones and handsets is here. First there was the BlackBerry, then there was the iPhone, and now … there’s Google, with its Android Mobile Software Development Kit (SDK) and platform, and its hardware partners in the Open Handset Alliance. Android works with the HTC G1 and G2 phones, the DROID, and the Nexus One. Android is also available on other mobile phones and devices, including netbooks.
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Professional Android 2 Application Development (Wrox Programmer to Programmer)
Published 11 years ago
by Reto Meier, Wrox
Professional Android Application Development is a professional developer's guide to building mobile applications using the next major release of the Android SDK. This hands-on approach provides in-depth coverage of the Android SDK through a series of projects, each introducing a new Android platform feature and highlighting the techniques and best practices to get the most out of Android.