Mobile Books
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Android in Action
Published 10 years ago
by Frank Ableson, Robi Sen, Manning Publications
Android is a free, open source, Java-based mobile platform developed by Google. Unlocking Android, Second Edition prepares the reader to embrace the Android mobile platform in easy-to-understand language and builds on this foundation with reusable Java code examples. It's ideal for corporate developers and hobbyists who have an interest, or a mandate, to deliver mobile software.Unlocking Android, Second Edition familiarizes the reader with the Android approach to mobile applications.
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Android Application Development: Programming with the Google SDK
Published 11 years ago
by Rick Rogers, John Lombardo, Zigurd Mednieks, Blake Meike, O'Reilly Media
This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Based on the Linux operating system and developed by Google and the Open Handset Alliance, Android has the potential to unite a fragmented mobile market.
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Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
Published 11 years ago
by Jonathan Stark, O'Reilly Media
It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice -- without using Objective-C, Xcode, or Interface Builder.What are the advantages?
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Tapworthy: Designing Great iPhone Apps
Published 10 years ago
by Josh Clark, O'Reilly Media
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
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Make: Arduino Bots and Gadgets: Six Embedded Projects with Open Source Hardware and Software
Published 9 years ago
by Tero Karvinen, Kimmo Karvinen, Make
Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.Gain the know-how and experience to invent your own cool gadgets.With Arduino, building your own embedded gadgets is easy, even for beginners.
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MCTS 70-680 Cert Guide: Microsoft Windows 7, Configuring
Published 10 years ago
by Don Poulton, Que
*Master every topic on Microsoft’s new MCTS 70-680 exam. *Assess your knowledge and focus your learning. *Get the practical workplace knowledge you need!Start-to-finish MCTS 70-680 preparation from top Microsoft technology consultant, trainer, and author Don Poulton!Master every MCTS 70-680 topic! *Windows 7 installation, upgrades, and deployment *User and application migration *Windows 7 deployment
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The Web Designer's Guide to iOS Apps: Create iPhone, iPod touch, and iPad apps with Web Standards (HTML5, CSS3, and Java
Published 10 years ago
by Kristofer Layon, New Riders Press
If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store.When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience.
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Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
Published 10 years ago
by Aaron Reed, O'Reilly Media
Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format.
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iPhone for Programmers: An App-Driven Approach (Deitel Developer Series
Published 11 years ago
by Paul Deitel, Harvey Deitel, Abbey Deitel, Eric Kern, Michael Morgano, Prentice Hall PTR
The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®“I wish I’d had this book in my hands when I started developing on the iPhone. What took me a lot of time and many mistakes to learn, is beautifully explained in a clear, concise style that will take you from zero to publishing your first app in no time.”–Marcantonio Magnarapa, Research & Development on Mobile Platforms, Ogilvy InteractiveOver 1.
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Professional Android Application Development (Wrox Programmer to Programmer)
Published 12 years ago
by Reto Meier, Wrox
A hands-on guide to building mobile applications, Professional Android Application Development features concise and compelling examples that show you how to quickly construct real-world mobile applications for Android phones. Fully up-to-date for version 1.0 of the Android software development kit, it covers all the essential features, and explores the advanced capabilities of Android (including GPS, accelerometers, and background Services) to help you construct increasingly complex, useful, and