https://www.developerfusion.com/t/opengl/books/OpenGL Book from Developer Fusion2011-02-02T13:59:00.00Zhttp://www.developerfusion.com/book/94244/beginning-iphone-4-development-exploring-the-ios-sdk/Beginning iPhone 4 Development: Exploring the iOS SDK2011-02-01T14:07:00.00ZThe authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action.Beginning iPhone 4 Development is a complete course in iOS development. You'll master techniques that work on iPhone, iPad, and iPod touch.James Crowleyhttp://www.developerfusion.com/book/94344/android-wireless-application-development-2nd-edition-developers-library/Android Wireless Application Development (2nd Edition) (Developer's Library)2011-02-02T13:59:00.00ZAndroid™ Wireless Application Development Second EditionLauren DarceyShane ConderThe start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques!This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android.James Crowleyhttp://www.developerfusion.com/book/85889/hello-android-introducing-googles-mobile-development-platform-pragmatic-programmers/Hello, Android: Introducing Google's Mobile Development Platform (Pragmatic Programmers2010-07-20T00:00:00.00ZAndroid is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It's inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game.James Crowleyhttp://www.developerfusion.com/book/85918/sams-teach-yourself-android-application-development-in-24-hours-sams-teach-yourself-hours/Sams Teach Yourself Android Application Development in 24 Hours (Sams Teach Yourself -- Hours2010-06-20T00:00:00.00ZFull Color!In just 24 sessions of one hour or less, learn how to build powerful applications for the world’s first complete, open, and free mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build a fully-featured Android application from the ground up and master the skills you need to design, develop, test, and publish powerful applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!James Crowleyhttp://www.developerfusion.com/book/79901/iphone-3d-programming-developing-graphical-applications-with-opengl-es/iPhone 3D Programming: Developing Graphical Applications with OpenGL ES2010-04-20T00:00:00.00ZDo you have a great idea for a graphics-intensive iPhone application, but don't know how to bring it to life? This book offers the perfect solution: a crash course on the OpenGL graphics library, with an overview of iPhone 3D development. Whether you're an experienced OpenGL developer looking to build iPhone apps for the first time, or an iPhone developer wanting to learn how to create sophisticated graphics, iPhone 3D Programming brings both of these worlds together in one concise, easy-to-useJames Crowleyhttp://www.developerfusion.com/book/81098/learn-blackberry-games-development/Learn BlackBerry Games Development2010-03-25T00:00:00.00ZBlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.James Crowleyhttp://www.developerfusion.com/book/82108/pro-android-2/Pro Android 22010-03-15T00:00:00.00ZThe age of Web 2.0 smart mobile phones and handsets is here. First there was the BlackBerry, then there was the iPhone, and now … there’s Google, with its Android Mobile Software Development Kit (SDK) and platform, and its hardware partners in the Open Handset Alliance. Android works with the HTC G1 and G2 phones, the DROID, and the Nexus One. Android is also available on other mobile phones and devices, including netbooks.James Crowleyhttp://www.developerfusion.com/book/76012/pro-android/Pro Android2009-06-24T00:00:00.00ZPro Android is the first book that includes coverage of the new Google Android 1.5 SDK (including the branch formerly called Cupcake). This essential book covers the fundamentals of building applications for embedded devices thru through to advanced concepts, such as, custom 3D components. *Takes a pragmatic approach to developing Google Android applications. *Examines the Android Virtual Device; the Input-Method Framework, special development considerations for touch screen vs.James Crowleyhttp://www.developerfusion.com/book/85580/game-coding-complete-third-edition/Game Coding Complete, Third Edition2009-03-05T00:00:00.00ZWelcome to "Game Coding Complete, Third Edition," the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An excellent introduction to game architecture, you'll explore all the major subsystems of modern game engines and learn professional techniques used in actual games.James Crowleyhttp://www.developerfusion.com/book/60678/adobe-photoshop-cs4-oneonone/Adobe Photoshop CS4 One-on-One2008-10-28T00:00:00.00ZHow can you master the fundamentals of Photoshop CS4, with all of its incredible features? Deke McClelland's proven One-on-One learning system offers step-by-step tutorials, five hours of DVD-video demonstrations, and hands-on projects to improve your knowledge and hone your skills. Read about features such as Photoshop's new Adjustments panels in the book, and see how they're used first-hand in the video.Author Deke McClelland's Photoshop CS4 One-on-One Top Ten New Features RoundupJames Crowley