https://www.developerfusion.com/t/iphone/books/sort/popularity/ iPhone Book from Developer Fusion 2011-12-22T03:49:00.00Z http://www.developerfusion.com/book/44366/taking-your-iphone-to-the-max-technology-in-action/ Taking Your iPhone to the Max 2007-12-11T00:00:00.00Z Unleash your iPhone and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPhone to the Max will show you how get the most out of Apple’s iPhone. You’ll find all the best, and undocumented, tricks as well as the most efficient and enjoyable introduction to the iPhone you’ll ever find. James Crowley http://www.developerfusion.com/book/18245/google-web-toolkit-solutions-more-cool-useful-stuff/ Google Web Toolkit Solutions: More Cool & Useful Stuff 2007-11-17T00:00:00.00Z Cu> Google Web Toolkit (GWT) is an open source Java development framework for building Ajax-enabled web applications. Instead of the hodgepodge of technologies that developers typically use for Ajax–JavaScript, HTML, CSS, and XMLHttpRequest–GWT lets developers implement rich client applications with pure Java, using familiar idioms from the AWT, Swing, and SWT. James Crowley http://www.developerfusion.com/book/17137/developing-hybrid-applications-for-the-iphone-using-html-css-and-javascript-to-build-dynamic-apps-for-the-iphone-dev/ Developing Hybrid Applications for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone (Dev 2009-07-06T00:00:00.00Z “For those not ready to tackle the complexities of Objective-C, this is a great way to get started building iPhone apps. If you know the basics of HTML, JavaScript, and CSS, you'll be building apps in no time.” –August Trometer, Owner of FoggyNoggin Software, www.foggynoggin.com Discover the Easier, Faster Way to Build High-Quality iPhone Applications Now, you don’t need to dive headfirst into Objective-C to write state-of-the-art applications for the iPhone. James Crowley http://www.developerfusion.com/book/128403/learning-ios-programming-from-xcode-to-app-store/ Learning iOS Programming: From Xcode to App Store 2011-09-22T13:08:00.00Z Are you just starting out with iOS programming? This easy-to-follow book guides you through the development of your first iPhone, iPad, or iPod touch app. You learn the entire development process, from opening Xcode for the first time to submitting an application to the App Store.Learning iOS 4 Programming is ideal for beginning programmers. Each chapter is a self-contained lesson that helps you master the topic, with plenty of annotated examples, illustrations, and a concise summary. James Crowley http://www.developerfusion.com/book/135029/sams-teach-yourself-html5-mobile-application-development-in-24-hours-sams-teach-yourself-hours/ Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours (Sams Teach Yourself -- Hours) 2011-12-22T03:49:00.00Z In just 24 sessions of one hour or less, learn how to build rich, robust mobile apps that run on smartphones, tablets, and other devices and interact with users in powerful new ways. Using this book’s straightforward, step-by-step approach, you’ll master leading-edge practical skills you can use whether you’re developing for the iPad/iPhone or Android. James Crowley http://www.developerfusion.com/book/60387/iphone-game-development-developing-2d-3d-games-in-objectivec-animal-guide/ iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide) 2009-11-15T00:00:00.00Z If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication, and much more. iPhone Game Development details the process with lots of examples, and provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. James Crowley http://www.developerfusion.com/book/91362/app-savvy-turning-ideas-into-ipad-and-iphone-apps-customers-really-want/ App Savvy: Turning Ideas into iPad and iPhone Apps Customers Really Want 2010-10-20T00:00:00.00Z How can you make your iPhone or iPad app stand out in the highly competitive App Store? While many books simply explore the technical aspects of iPhone and iPad app design and development, App Savvy also focuses on the business, product, and marketing elements critical to pursuing, completing, and selling your app -- the ingredients for turning a great idea into a genuinely successful product. James Crowley http://www.developerfusion.com/book/89605/beginning-windows-phone-7-development/ Beginning Windows Phone 7 Development 2010-11-15T00:00:00.00Z Microsoft is injecting new energy into the smart phone marketplace with the sophisticated Windows Phone 7. This new energy equates to new opportunities for you, the mobile developer. Beginning Windows Phone 7 Development has been written specifically to help you seize these opportunities and begin creating applications for this exciting new mobile device platform. James Crowley http://www.developerfusion.com/book/82233/programming-the-mobile-web/ Programming the Mobile Web 2010-07-15T00:00:00.00Z Phones are getting smarter. Data plans are getting better. And more people are taking the Web with them -- opening up a huge market for apps that present localized information for the iPhone, Nokia, Blackberry, Android devices, and other smartphones. So how can web developers take advantage of the opportunity? With this book, you'll learn the intricacies and pitfalls involved in building HTML and CSS-based apps that can access GPS tools, calendars, and other mobile features. James Crowley http://www.developerfusion.com/book/107813/head-first-android-development/ Head First Android Development 2011-02-18T09:11:00.00Z Android devices are stealing market share from the iPhone with dramatic speed, and you have a killer app idea. Where to begin? Head First Android Development will help you get your first application up and running in no time with the Android SDK and Eclipse plug-in. You'll learn how to design for devices with a variety of different screen sizes and resolutions, along with mastering core programming and design principles that will make your app stand out. James Crowley