Message Management

Introduction

There are two kinds of messages which you, as a programmer, can defined. The first kind is the compile-time-constant variety. I have found, after years of experience, These Are Not Your Friend. I'll nonetheless describe them as many people still prefer them, but as a matter of opinion I avoid them as much as I can. The second kind are messages which are guaranteed to be unique within a system. I much prefer these, and use them exclusively.

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“Any fool can write code that a computer can understand. Good programmers write code that humans can understand.” - Martin Fowler