Media Executive and Professor of Film & TV said
Hard to imagine a better resource from a better set of folks. The book covers the techniques and technologies required to build games in today's Actionscript 3 environments to a high and much needed level. The authors are clearly competent for their subject. Any working engineer, game designer, or producer should be using this book.
The Essential Guide to Flash Games: Building Interactive Entertainment with ActionScript
- Authors
- Jeff Fulton, Steve Fulton
- ISBN
- 1430226145
- Published
- 29 Mar 2010
- Purchase online
- amazon.com
The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games.
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