This article is written for the intermediate and senior C# developer. Working knowledge of the C# programming language and .NET framework is assumed. The article was written with a Beta version of VS. NET and associated documentation. Changes, although not anticipated, might occur before final release of VS. NET that invalidate portions of this article.
In the first article, I discussed how to create threads, thread pools and some of the synchronization objects available in the System. Threading .NET namespace. In this second article, I will complete my discussion of the synchronization objects and will discuss thread local storage, COM interoperability and thread states.
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