In addition to the fundamentals, the book covers the new features in Silverlight like pixel shaders, webcam and microphone, and raw media, as well as WCF RIA Services and patterns like MVVM (Model-View-ViewModel). It explains developing offline and "out-of-browser" applications, managing video and audio, handling validation, navigation and deep-linking, and how each Silverlight feature fits into the overall Silverlight ecosystem.
- Introducing Silverlight
- Core XAML
- The application model and the plug-in
- Integrating with the browser
- Integrating with the desktop
- Rendering, layout, and transforming
- Panels
- Human input
- Text
- Controls and UserControls
- Binding
- Data controls: DataGrid and DataForm
- Input validation
- Networking and communications
- Navigation and dialogs
- Structuring and testing with the MVVM/ViewModel pattern
- WCF RIA Services
- Graphics and effects
- Printing
- Displaying and capturing media (including webcam/mic)
- Working with bitmap images
- Animation and behaviors
- Resoures, styles, and control templates
- Creating panels and controls
- The install experience and preloaders
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