iPhone Books
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Tapworthy: Designing Great iPhone Apps
Published 10 years ago
by Josh Clark, O'Reilly Media
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
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iPad: The Missing Manual
Published 10 years ago
by J D Biersdorfer J.D., O'Reilly Media
Apple's iPad is the perfect personal media center. It lets you search the Web with WiFi, helps you stay in touch with its built-in email application, and allows you to read books, magazines, and newspapers in full color. You can also play games, listen to music, watch videos, view photos, and create documents, layouts, and slideshows with iPad's iWork suite.With iPad: The Missing Manual, learning how to use this new device is a snap.
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Beginning iPad Application Development
Published 10 years ago
by WeiMeng Lee, Wrox
Beginning iPad Application Development provides a comprehensive, hands-on approach to iPad development for aspiring iPad developers. The book is divided into three main parts: *Part One walks the reader through developing their first iPad application while familiarizing the reader with Cocoa, Cocoa Touch, the iPhone and iPad SDK and the Xcode tools. *Part Two will focus on the features and syntax of the Objective-C language which is essential for creating many iPad applications.
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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming
Published 10 years ago
by Scott Stevenson, O'Reilly Media
Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.
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iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
Published 10 years ago
by Philip Rideout, O'Reilly Media
Do you have a great idea for a graphics-intensive iPhone application, but don't know how to bring it to life? This book offers the perfect solution: a crash course on the OpenGL graphics library, with an overview of iPhone 3D development. Whether you're an experienced OpenGL developer looking to build iPhone apps for the first time, or an iPhone developer wanting to learn how to create sophisticated graphics, iPhone 3D Programming brings both of these worlds together in one concise, easy-to-use
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Sams Teach Yourself WordPress in 10 Minutes (Sams Teach Yourself -- Minutes
Published 10 years ago
by Chuck Tomasi, Kreg Steppe, Sams Publishing
Sams Teach Yourself WordPress in 10 MinutesChuck TomasiKreg SteppeSams Teach Yourself WordPress in 10 Minutes gives you straightforward, practical answers when you need fast results. By working through its 10-minute lessons, you’ll learn everything you need to build great blogs with WordPress and WordPress.org, and reach any audience by web browser, RSS, or cell phone!Tips point out shortcuts and solutionsCautions help you avoid common pitfalls
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Learning iPhone Programming: From Xcode to App Store
Published 10 years ago
by Alasdair Allan, O'Reilly Media
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
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HTML5: Up and Running
Published 10 years ago
by Pilgrim Mark, O'Reilly Media
If you don't know about the new features available in HTML5, now's the time to find out. The latest version of this markup language is going to significantly change the way you develop web applications, and this book provides your first real look at HTML5's new elements and attributes.
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Pro Android 2
Published 10 years ago
by Sayed Hashimi, Satya Komatineni, Dave MacLean, Apress
The age of Web 2.0 smart mobile phones and handsets is here. First there was the BlackBerry, then there was the iPhone, and now … there’s Google, with its Android Mobile Software Development Kit (SDK) and platform, and its hardware partners in the Open Handset Alliance. Android works with the HTC G1 and G2 phones, the DROID, and the Nexus One. Android is also available on other mobile phones and devices, including netbooks.
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Mobile Marketing: Finding Your Customers No Matter Where They Are
Published 11 years ago
by Cindy Krum, Que
Mobile MarketingFinding Your Customers No Matter Where They AreUse Mobile Marketing to Supercharge Brands, Sales, and Profits!Using brand-new mobile marketing techniques, you can craft campaigns that are more personal, targeted, immediate, measurable, actionable–and fun! Now, one of the field’s leading pioneers shows exactly how to make mobile marketing work for your business. Cindy Krum cuts through the hype, revealing what’s working–and what isn’t.