Python Books
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Python Multimedia:Beginner's Guide
Published 10 years ago
by Ninad Sathaye, Packt Publishing
Learn how to develop Multimedia applications using Python with this practical step-by-step guide *Use Python Imaging Library for digital image processing. *Create exciting 2D cartoon characters using Pyglet multimedia framework *Create GUI-based audio and video players using QT Phonon framework. *Get to grips with the primer on GStreamer multimedia framework and use this API for audio and video processing.In Detail
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Plone 3 Intranets
Published 10 years ago
by Vctor Fernandez de Alba, Packt Publishing
Design, build, and deploy a reliable, full-featured, and secure Plone-based enterprise intranet easily from scratchOverview of Plone 3 Intranets *Install, set up, and use a corporate Plone intranet with ease *Secure your intranet using Plone's out-of-the-box features *Explore the most useful add-ons for your intranet and learn how to use them *Clear, step-by-step instructions, practical examples, and straightforward explanationIn Detail
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Python 3 Object Oriented Programming
Published 10 years ago
by Dusty Phillips, Packt Publishing
Harness the power of Python 3 objects *Learn how to do Object Oriented Programming in Python using this step-by-step tutorial *Design public interfaces using abstraction, encapsulation, and information hiding *Turn your designs into working software by studying the Python syntax *Raise, handle, define, and manipulate exceptions using special error objects *Implement Object Oriented Programming in Python using practical examplesIn Detail
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Building the Realtime User Experience: Creating Immersive and Interactive Websites
Published 10 years ago
by Ted Roden, O'Reilly Media
The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs -- on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure.
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Building a Web Site For Dummies
Published 10 years ago
by David A. Crowder, For Dummies
If you're just getting your feet wet in Web site construction, the first big hurdle is figuring out where to start. Building a Web Site for Dummies lightens things up with humor and makes the challenge of building a site far less daunting.This book doesn't zoom you right into coding HTML, although it covers the markup language quite well.
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Pro Python (Pro Series
Published 10 years ago
by Marty Alchin, Apress
You’ve learned the basics of Python, but how do you take your skills to the next stage? Even if you know enough to be productive, there are a number of features that can take you to the next level in Python. Pro Python explores concepts and features normally left to experimentation, allowing you to be even more productive and creative.In addition to pure code concerns, Pro Python will develop your programming techniques and approaches, which will help make you a better Python programmer.
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Python Programming: An Introduction to Computer Science 2nd Edition
Published 10 years ago
by John Zelle, Franklin, Beedle & Associates Inc.
This is the second edition of John Zelle's Python Programming, updated for Python 3. This book is designed to be used as the primary textbook in a college-level first course in computing. It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python. Although Python is used as the language, teaching Python is not the main point of this book.
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Silverlight Recipes: A Problem-Solution Approach, Second Edition (Recipes: a Problem Solution-Approach
Published 10 years ago
by Rob Cameron, Jit Ghosh, Apress
Silverlight Recipes: A Problem-Solution Approach, Second Edition is your practical companion to developing rich, interactive web applications with Microsoft’s latest technology. This book tackles common problems and scenarios that on-the-job developers face every day by revealing code and detailed solutions. You’ll quickly be able to integrate real-world, functioning code into your applications—and save hours of coding time.
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Invent Your Own Computer Games with Python, 2nd Edition
Published 10 years ago
by Al Sweigart, Albert\Sweigart
"Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before.
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C# 2010 All-in-One For Dummies
Published 10 years ago
by Bill Sempf, Charles Sphar, Stephen R. Davis, For Dummies
A logical, straightforward approach to learning the C# languageC# is a complicated programming language for building .NET-connected software for Microsoft Windows, the Web, and a wide range of devices. The friendly All-in-One For Dummies format is a perfect way to present it. Each minibook is a self-contained package of necessary information, making it easy to find what you're looking for.