iPhone Books
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Adobe Fireworks CS5 Classroom in a Book
Published 10 years ago
by Adobe Creative Team, Adobe Press
Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Fireworks CS5 choose Adobe Fireworks CS5Classroom in a Book from the Adobe Creative Team at Adobe Press. The 13 project-based lessons in this book show readers step-by-step the key techniques for working in Fireworks CS5.
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Tapworthy: Designing Great iPhone Apps
Published 10 years ago
by Josh Clark, O'Reilly Media
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
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Cocoa and Objective-C: Up and Running: Foundations of Mac, iPhone, and iPod touch programming
Published 10 years ago
by Scott Stevenson, O'Reilly Media
Build solid applications for Mac OS X, iPhone, and iPod Touch, regardless of whether you have basic programming skills or years of programming experience. With this book, you'll learn how to use Apple's Cocoa framework and the Objective-C language through step-by-step tutorials, hands-on exercises, clear examples, and sound advice from a Cocoa expert.
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Learning iPhone Programming: From Xcode to App Store
Published 10 years ago
by Alasdair Allan, O'Reilly Media
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.
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Pro Android 2
Published 10 years ago
by Sayed Hashimi, Satya Komatineni, Dave MacLean, Apress
The age of Web 2.0 smart mobile phones and handsets is here. First there was the BlackBerry, then there was the iPhone, and now … there’s Google, with its Android Mobile Software Development Kit (SDK) and platform, and its hardware partners in the Open Handset Alliance. Android works with the HTC G1 and G2 phones, the DROID, and the Nexus One. Android is also available on other mobile phones and devices, including netbooks.
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Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
Published 11 years ago
by Jonathan Stark, O'Reilly Media
It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice -- without using Objective-C, Xcode, or Interface Builder.What are the advantages?
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iPhone for Programmers: An App-Driven Approach (Deitel Developer Series
Published 11 years ago
by Paul Deitel, Harvey Deitel, Abbey Deitel, Eric Kern, Michael Morgano, Prentice Hall PTR
The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®“I wish I’d had this book in my hands when I started developing on the iPhone. What took me a lot of time and many mistakes to learn, is beautifully explained in a clear, concise style that will take you from zero to publishing your first app in no time.”–Marcantonio Magnarapa, Research & Development on Mobile Platforms, Ogilvy InteractiveOver 1.
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iPhone: The Missing Manual: Covers All Models with 3.0 Software-including the iPhone 3GS
Published 11 years ago
by David Pogue, Pogue David, O'Reilly Media
The new iPhone 3GS and iPhone 3.0 software have arrived, and New York Times tech columnist David Pogue is on top of it with a thoroughly updated edition of iPhone: The Missing Manual. Each custom-designed page helps you use your iPhone for everything from web browsing to watching videos. The iPhone is packed with possibilities, and with this handy book, you can explore them all.iPhone 3GS Picture-Taking Goodiesby David Pogue
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Best iPhone Apps: The Guide for Discriminating Downloaders
Published 11 years ago
by Josh Clark, O'Reilly Media
This catalog of iPhone gems is an authoritative guide to the best, most useful, and most entertaining iPhone apps. Full of colorful and helpful illustrations, Best iPhone Apps gives you the lowdown on each app, with brief tips on how to use it.Best App for Sharing Your Adventuresby Josh ClarkWhrrl v2.0Free; Version: 2.0.0; PelagoTurn your outing&##x2014;or anything you do&##x2014;into a slideshow to share with others.
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iPhone SDK Application Development: Building Applications for the AppStore
Published 12 years ago
by Jonathan Zdziarski, O'Reilly Media
This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications. This book will help you: