C# Books
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Data Entry and Validation with C# and VB. NET Windows Forms
Published 17 years ago includes sample chapter
by Nick Symmonds, Nicholas Symmonds, Apress
The old hacker adage "Garbage in, garbage out" has never been so important as it is today. With ever-increasing amounts of information flowing into and out of modern applications, the task of an application developer to control and verify information is critically important to any software project. For the first time, Data Entry and Validation with C# and VB .NET Windows Forms brings together current knowledge on this subject in an understandable, easy-to-read form.
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Pro ASP.NET 2.0 in C# 2005, Special Edition
Published 14 years ago includes sample chapter
by Mario Szpuszta, Matthew MacDonald, Apress
Welcome to Pro ASP.NET 2.0 in C# 2005, Special Edition. In this book, youll learn how ASP.NET 2.0 really works. You wont be bored with a rehash of the C# languageinstead, youll get the hard-won practical advice that you need to build sophisticated, scalable websites. New features are clearly identified, so if youve programmed with a previous version of ASP.NET youll sail through the basics and get right to the most important changes and enhancements.
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Teach Yourself ASP.NET in 21 Days
Published 19 years ago
by Chris Payne, Sams Publishing
An introduction to ASP.NET. Ideal for anyone new to Web programming on Windows and for anyone making the leap from the older ASP to the new ASP.NET
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Beginning C# 2008: From Novice to Professional
Published 12 years ago includes sample chapter
by Christian Gross, Apress
This book is for anyone who wants to write good C# code—even if you have never programmed before. Writing good code can be a challenge—there are so many options, especially in a .NET language like C#. If you want to really get the best from a programming language, you need to know which features work best in which situations and understand their strengths and weaknesses. It is this understanding that makes the difference between coding and coding well.
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Expert Service-Oriented Architecture in C# 2005
Published 14 years ago includes sample chapter
by Mauricio Duran, Jeffrey Hasan, Apress
Expert Service-Oriented Architecture in C# 2005, Second Edition will immerse you in updated code and reference material specifically architected for Visual Studio 2005 and Web Services Enhancements (WSE) 3.0. With this book, you can get a head start on building SOA applications using the clear, conceptual discussions and practical examples provided by SOA experts Jeffrey Hasan and Mauricio Duran. The authors give fair treatment to difficult material without just glossing over it. Most
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Introduction to 3D Game Engine Design Using DirectX 9 and C
Published 17 years ago includes sample chapter
by Lynn T. Harrison, Apress
Introduction to 3D Game Engine Design Using DirectX 9 and C# illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples. Throughout the course of the book, you'll develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.
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Pro .NET 2.0 XML (Expert's Voice in .NET)
Published 13 years ago includes sample chapter
by Bipin Joshi, Apress
XML is the de facto language for communication within and between distributed applications, whether theyre on the Internet or a corporate network. XML is successful because of two strengths: it has a highly-structured human readable format and it can be transmitted as pure text. No matter how disparate applications and their architectures may be, text files can always be read, and therefore can accept XML data. This makes XML-based solutions advantageous over rival technologies like remoting.
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XNA 2.0 Game Programming Recipes: A Problem-Solution Approach
Published 12 years ago includes sample chapter
by Riemer Grootjans, Apress
Join the game development revolution today! XNA greatly simplifies the development of your own games, lowering the barrier for programmers to get into game development. In XNA, you can start coding your games from the very start, a true revelation compared to other game programming environments. XNA doesn't sacrifice power for this ease of use - it is built entirely on DirectX technology.
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Visual C# 2005 Recipes: A Problem-Solution Approach
Published 15 years ago includes sample chapter
by Rakesh Rajan, Matthew MacDonald, Allen Jones, Apress
Mastering .NET development is as much about understanding the functionality of the .NET Framework as it is about the syntax and grammar of your chosen language. Visual C# 2005 Recipes: A Problem-Solution Approach recognizes this fine balance. This book meets your need for fast, effective solutions to the difficulties you encounter in your coding projects. The recipes included in this book have been chosen and written with emerging pros in mind.
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Accelerated C# 2005
Published 14 years ago includes sample chapter
by Trey Nash, Apress
Accelerated C# 2005 teaches you both how to use core C# language concepts and wisely employ C# idioms and object-oriented design patternsto exploit the power of C# and the common language runtime. Youll quickly master C# syntax while learning how the CLR simplifies many programming tasks. Youll also learn best practices that ensure your code will be efficient, reusable, and robust. This book is the fastest path to C# mastery for anyone familiar with object-oriented programming.