Have a fun:
*) if used '<SomeThing>Else' then if found 'ST.Different' use <UcaseUcase> translation
**) that long long attributes before Class or Property keyword are of analogic scheme like 'MustInherit' but bit more hypothetical and context-concrete
***) that class prefix atributes are sometimes followed by (..), where .. are parameters of prefix (something as array of class types)
NoDirectAccess Class Environment: MustHave <WMShore>Thinkable Classes EnvCathegories : End Class
MustInherit Class Language
WMS.Accessible.OnKnow MustParent[EnvCathegories](WMCanForge) Class Thing: Friend Const ReferredObject as Environment.Object: End Class
Shored.EqualRating.Bridge_
Shored.CausalShape.MustShareBetween.WithDifferentlyUnknownDifferences
Class Paradigma:
Friend Target as Language.Word: Friend ReadOnly Property Visible as TimeStamp: Readonly History as Paradigma(): End Class
Class Manipulator: Friend overridable property SubjectPerspective as Paradigma, Friend Target as Language.Word: End Class
Class Word: Ihnerits Language.Manipulator: End Class
Class BaseKnowledge: Env.Thing, Lng.Word: End Class
End Class
[MustInherit? (!=Pure soul)] Class <WilfulModule>
NewClassCanManipulate Word
Member MustInherit Class AccessibleProcess: Word, WM.SharedFunction: End Class
Private <EnvCan>CreateOnly(CanBeEAPreferred) EA<<SystemEfficiency>Sized> new as BaseKnlgBuffer.ItemCanVanishCantHide
Private ECRequest/Interrest InternalSES known BaseKnlgBuffer.ItemCantWanishCanHide
Private <ECInfluence> ScheduledCan.Redefine[With<EnvAdapt>SEAlarm] Targets as TargetGridWrk
Private ECI External<Internal>Filters as ProcessesDatabase
Private IIFilters as ProcessesDatabase
End Class
Class PlatosCave.MemberExistenceSystem
Inherits WM
MustHave [Env-EASE]Based Sub New, Sub Dispose
MustHave ExtWM.CanSet Me.CanPrivateRead[EnvScalable PrivateRate] ToDispose as Pointer
MustHave Env-WM.Heuristics
End Class
:)
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