Mobile Books
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Mobile .NET
Published 19 years ago includes sample chapter
by Derek Ferguson, Apress
Mobile .NET begins by examining a wide variety of different wireless Internet devices. These devices are divided into two main divisions: those that are directly supported by .NET (Pocket PCs, i-Mode phones, and WAP devices) and those that are not (Palm OS and J2ME-powered devices). By the end of this book, you'll be able to make .NET work equally well with all of the devices. In the middle section of the book, the advantages of .NET as a development platform are first introduced.
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Taking Your iPhone to the Max
Published 13 years ago includes sample chapter
by Erica Sadun, Apress
Unleash your iPhone and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPhone to the Max will show you how get the most out of Apple’s iPhone. You’ll find all the best, and undocumented, tricks as well as the most efficient and enjoyable introduction to the iPhone you’ll ever find.
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SMS 2003 Recipes: A Problem-Solution Approach
Published 14 years ago includes sample chapter
by Greg Ramsey, Warren Byle, Apress
Systems Management Server (SMS) 2003 provides a comprehensive solution for managing the Microsoft platform, enabling organizations to proactively manage their environment. SMS 2003 provides key capabilities like Application Deployment Asset Management Security Patch Management Remote User Management Mobile Systems Management Integration of people, processes, and technology to help solve specific customer scenarios SMS 2003 Recipes: A Problem-Solution Approach provides you with hundreds of quic
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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Published 13 years ago includes sample chapter
by Carol Hamer, Apress
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site) Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File
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Pro Java ME MMAPI: Mobile Media API for Java Micro Edition
Published 14 years ago includes sample chapter
by Vikram Goyal, Apress
If you have a phone capable of supporting J2ME, this is definitely worth a read. Vikram guides us through (J2ME integration and implementation) so we can quickly be up and running singing along to our favorite dance hit with the words on our phone, mobile blogging the whole thing. — Cory Foy, Slashdot contributor Mobile Media API is a low-footprint and versatile API that enables you to create multimedia applications in Java-enabled phones.
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Beginning iPhone Development: Exploring the iPhone SDK
Published 12 years ago includes sample chapter
by Jeff LaMarche, Dave Mark, Apress
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod touch programming.