Mobile Books
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App Inventor: Create Your Own Android Apps
Published 9 years ago
by David Wolber, Hal Abelson, Ellen Spertus, Liz Looney, O'Reilly Media
Create mobile services and applications regardless of your computer programming knowledge. This extraordinary book introduces you to App Inventor for Android, a powerful tool that exposes you to the world of computer programming, so you can create technology rather than merely consume it.You don't need years of training to build your own Android apps.
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Professional iPhone and iPad Application Development
Published 10 years ago
by Gene Backlin, Wrox
Everything you need to create top-notch applications for the iPhone and iPadDevelopers have demanded an advanced guide to using the very latest version of the iPhone and iPad SDK to develop applications-and this book answers that call! Packed with over twenty complete standalone applications that are designed to be recreated, rebuilt, and reused by the professional developer, this resource delves into the increasingly popular world of application development and presents step-by-step guidanc
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Beginning J2ME: From Novice to Professional, Third Edition
Published 15 years ago
by Sing Li, Jonathan Knudsen, Apress
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional? Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth.
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Subject To Change: Creating Great Products & Services for an Uncertain World: Adaptive Path on Design
Published 12 years ago
by Peter Merholz, Todd Wilkens, Brandon Schauer, David Verba, O'Reilly Media
The world in which we live and work is subject to change without notice, and succeeding amidst that uncertainty requires continuous improvement. The key to creating successful products and services in a rapidly changing world is not resistance to unexpected change, but the flexibility to adapt to it. With that in mind, Subject to Change presents ideas that will help you improve your work designing products and services that provide great experiences for your customers.Praise
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iPhone SDK Application Development: Building Applications for the AppStore
Published 12 years ago
by Jonathan Zdziarski, O'Reilly Media
This practical book offers the knowledge and code you need to create cutting-edge mobile applications and games for the iPhone and iPod Touch, using Apple's iPhone SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C language it uses with numerous examples, and also walks you through the many SDK frameworks necessary for designing full-featured applications. This book will help you:
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Android Forensics: Investigation, Analysis and Mobile Security for Google Android
Published 9 years ago
by Andrew Hoog, Syngress
The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the most fundamental level. Android Forensics covers an open source mobile device platform based on the Linux 2.6 kernel and managed by the Open Handset Alliance. The Android platform is a major source of digital forensic investigation and analysis.
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Windows Server 2008 Unleashed
Published 13 years ago
by Rand Morimoto, Michael Noel, Omar Droubi, Ross Mistry, Chris Amaris, Sams
Windows Server 2008 Unleashed covers the planning, design, prototype testing, implementation, migration, administration, and support of a Windows 2008 and Active Directory environment, based on more than three and a half years of early adopter experience in full production environments.
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XNA 4.0 Game Development by Example: Beginner's Guide
Published 10 years ago
by Kurt Jaegers, Packt Publishing
Create your own exciting games with Microsoft XNA 4.0 *Dive headfirst into game creation with XNA *Four different styles of games comprising a puzzler, a space shooter, a multi-axis shoot 'em up, and a jump-and-run platformer *Games that gradually increase in complexity to cover a wide variety of game development techniques *Focuses entirely on developing games with the free version of XNA
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iOS 4 Programming Cookbook: Solutions & Examples for iPhone, iPad, and iPod touch Apps
Published 10 years ago
by Vandad Nahavandipoor, O'Reilly Media
You can build a variety of amazing apps on the iOS platform—and every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a clear solution and sample code that you can use right away.
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Learning iPhone Programming: From Xcode to App Store
Published 10 years ago
by Alasdair Allan, O'Reilly Media
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store.